Course Content
KM-01- Introduction to Java Programming
Module Code: 900102-000-00-KM-01 Credits: 2 Summary: This module introduces learners to the fundamentals of Java programming and basic computing concepts. It builds a strong foundation by covering essential topics such as how computers work, the Java environment, development tools, and core programming principles. Learners are also introduced to version control and the structure of Java programs, preparing them to begin writing, compiling, and managing simple applications.
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KM-02- Principles of Programming with Java
Module Code: 900102-000-00-KM-02 NQF Level : NQF Level 4 Credits: 6 Credits This module builds the learner’s understanding of the principles of programming with the Java programming language. It covers Java program structure, variables, data types, arrays, strings, classes, conditionals, loops, algorithms, exception handling, file systems, multithreading, and the programming life cycle.
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KM-03: Principles of Object-Oriented Programming with Java
his module introduces learners to the core principles and structure of Object-Oriented Programming (OOP) using Java. Learners will explore how object-oriented concepts are used to design scalable, reusable, and maintainable software applications in modern software development environments. The module covers the foundational concepts of OOP, including classes, objects, methods, inheritance, abstraction, encapsulation, polymorphism, aggregation, association, and composition. Learners will also examine the advantages of applying object-oriented principles in real-world software projects and enterprise application development. Through theoretical understanding and contextual programming examples, learners will develop the ability to analyse object-oriented structures, identify relationships between objects, and apply OOP principles to solve programming problems effectively. This module supports learner progression into intermediate and advanced Java development by building strong foundational knowledge required for application development, GUI systems, REST APIs, enterprise systems, and software engineering workflows.
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KM-04- Principles of Intermediate Programming with Java
Module Code: 900102-000-00-KM-04 NQF Level: 4 Credits: 6 Curriculum Title: Java Programmer Curriculum Code: 900102-000-00-00 Module Summary This module focuses on building an understanding of the principles of intermediate programming with Java. Learners are introduced to more advanced Java concepts, including collections, generics, functional programming, concurrency, concurrent collections, and atomic operations.
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KM-05- REST API and Modularization
Module Code: 900102-000-00-KM-05 NQF Level: 4 Credits: 2 Module Summary The main focus of this knowledge module is to build an understanding of the functionalities of REST API and modularization and when to use them. Learners will develop knowledge of REST API concepts, functions, features, and implementation approaches used in Java applications. The module also introduces Java modularization concepts, including module structures, dependency management, encapsulation, and modern Java features such as Local Variable Type Inference, Switch Expressions, Text Blocks, and Records. The module prepares learners to understand modern Java application development practices and modular software design.
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PM-01- Getting Started with Java
Module Code: 900102-000-00-PM-01 NQF Level: 4 Credits: 3 Module Summary The main focus of this practical module is to introduce learners to the practical application of basic computer skills, Java installation and setup, Integrated Development Environments (IDEs), Java class creation, and Git commands. Learners will perform practical activities that involve setting up Java development environments, creating and running Java programs, navigating IDEs, and applying basic source code management practices using Git. The module prepares learners for practical Java software development activities in modern programming environments.
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PM-02- Programming with Java
Module code: 900102-000-00-PM-02 NQF Level: 4 Credits: 8 Module Summary This module introduces learners to practical Java programming skills used in software development. Learners develop the ability to create and run Java programs, work with variables and data types, use arrays and ArrayLists, create and manage classes and objects, and apply core programming concepts such as loops, conditionals, algorithms, exception handling, and multithreading. The module also covers string manipulation, file handling, wrapper classes, and the programming lifecycle used to develop complete software solutions. By the end of the module, learners will be able to design, write, test, and troubleshoot Java applications using structured programming techniques and object-oriented programming principles.
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PM-03- Object-Oriented Programming with Java
Module code: 900102-000-00-PM-03 NQF Level: 4 Credits: 4 Module Summary This practical module introduces learners to Object-Oriented Programming (OOP) using Java. Learners will apply practical Java programming skills to design classes, create objects, apply inheritance, use constructors, manage object state, and develop reusable Java applications. The module focuses on practical implementation of OOP principles including: * encapsulation, * inheritance, * polymorphism, * and abstraction. Learners will also compile, execute, and organize Java programs correctly within Java file systems and directories. The module prepares learners for real-world Java software development environments through hands-on practical activities and problem-solving scenarios.
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PM-04- Intermediate Programming with Java
Module code: 900102-000-00-PM-04 NQF Level: 4 Credits: 6 Module Summary This practical module introduces learners to intermediate Java programming concepts and practical software development techniques using modern Java functionalities. Learners will apply Java collections, generics, functional programming concepts, and concurrency techniques to create efficient and scalable Java applications. The module focuses on practical implementation of: * Java collections and data structures, * generics and type safety, * functional programming using lambda expressions and streams, * and concurrent programming using synchronization and concurrent collections. Learners will develop hands-on Java applications that manage collections, process data functionally, and handle concurrent operations safely within multi-threaded environments. The module prepares learners for real-world Java software development by strengthening problem-solving abilities, improving software performance, and introducing enterprise-level programming techniques commonly used in modern Java applications.
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PM-05- Getting Started with REST API and Modularization
Module code: 900102-000-00-PM-05 NQF Level: 4 Credits: 4 Module Summary This practical module introduces learners to REST API development and Java modularization using modern Java technologies and frameworks. Learners will develop practical skills in connecting Java applications to databases, creating RESTful web services, implementing CRUD operations, and deploying databases using Docker. The module focuses on practical implementation of: * JDBC database connectivity, * REST API development using Java and Spring Boot, * CRUD operations using HTTP methods, * Docker containerization, * Java modularization, * and modern Java APIs. Learners will build practical Java applications that connect to MySQL databases, manage data using REST APIs, split applications into Java modules, and apply modern Java functionalities for cleaner and more scalable code. The module prepares learners for enterprise-level Java software development environments where REST APIs, modular applications, and containerized systems are widely used in modern software engineering.
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PM-06- Keystone Project with Java
Module code:900102-000-00-PM-06 NQF Level: 4 Credits: 8 Module Summary This practical module provides learners with the opportunity to complete a comprehensive Keystone Project using the Java programming language. Learners will apply all the programming knowledge and practical skills acquired throughout the qualification to design, develop, test, and execute real-world Java applications. The module focuses on practical implementation of: * core Java programming, * arrays and objects, * conditions and loops, * GUI development, * game development, * and complete Java application solutions using frameworks and environments of the learner’s choice. Learners will complete practical exercises, build an operable Java game, and develop a contextual GUI-based solution within a selected sector such as: * retail, * healthcare, * IoT, * cloud computing, * mobile development, * or network systems. The module prepares learners for real-world software development environments by strengthening problem-solving abilities, practical development experience, creativity, and application deployment skills using Java technologies and frameworks.
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Java Programmer Skills Programme

📘LESSON 7

3.1 Lesson Outcomes

After completing this lesson, learners will be able to:

  • Define variables in Java.
  • Perform operations using Java operators.
  • Explain classes and objects in Java.
  • Define fields, constructors, and methods.
  • Explain interfaces in Java.
  • Explain the purpose of packages in Java.

3.2 Overview

Java programming is built around core programming concepts that support software development and object-oriented programming. These concepts help developers organize code, create reusable components, and build structured applications.

This lesson introduces learners to Java core concepts and explains how variables, operations, classes, objects, interfaces, and packages are used in Java applications.

Java core concepts are widely used in:

  • enterprise applications,
  • banking systems,
  • Android applications,
  • web development,
  • and software engineering.

Understanding Java core concepts is important because they form the foundation of Java programming and object-oriented software development.


KT0701 — Variables

A variable is a named memory location used to store data values in a Java program.

Variables allow programs to:

  • store information,
  • process data,
  • and perform calculations.

Variable Declaration

 
int age = 25;
 

Components of a Variable

Component Purpose
int Data type
age Variable name
25 Stored value

Types of Variables

Type Example
Integer int
Decimal double
Character char
Boolean boolean

Importance of Variables

Variables support:

  • data storage,
  • calculations,
  • and program processing.

KT0702 — Operations

Operations are actions performed on data values using operators.

Java supports:

  • arithmetic operations,
  • comparison operations,
  • and logical operations.

Arithmetic Operators

Operator Purpose
+ Addition
Subtraction
* Multiplication
/ Division
% Modulus

Example

 
int total = 10 + 5;
 

Comparison Operators

Operator Purpose
== Equal to
!= Not equal to
> Greater than
< Less than

Importance of Operations

Operations support:

  • calculations,
  • comparisons,
  • and logical processing.

KT0703 — Classes + Objects

A class is a blueprint used to create objects.

An object is an instance of a class.


Class Example

 
public class Student {

String name;
int age;
}
 

Object Example

 
Student student1 = new Student();
 

Fields

Fields are variables declared inside a class.


Example of Fields

 
String name;
int age;
 

Constructors

Constructors are special methods used to initialize objects.


Constructor Example

 
public Student() {

System.out.println("Object Created");
}
 

Methods

Methods are blocks of code used to perform tasks.


Method Example

 
public void display() {

System.out.println("Hello");
}
 

Importance of Classes and Objects

Classes and objects support:

  • object-oriented programming,
  • reusable code,
  • and software organization.

KT0704 — Interfaces

An interface is a structure that contains method declarations without full implementation.

Interfaces define behaviors that classes must implement.


Interface Example

 
interface Animal {

void sound();
}
 

Implementing an Interface

 
class Dog implements Animal {

public void sound() {

System.out.println("Bark");
}
}
 

Importance of Interfaces

Interfaces support:

  • abstraction,
  • flexible design,
  • and code standardization.

KT0705 — Packages

A package is a collection of related classes and interfaces.

Packages help organize Java programs.


Package Example

 
package school;
 

Benefits of Packages

Benefit Purpose
Organization Groups related classes
Reusability Reuses components
Access Control Controls visibility

Importance of Packages

Packages improve:

  • software organization,
  • maintainability,
  • and project structure.

3.5 Key Notes / Summary

  • Variables store data values in Java programs.
  • Operations perform calculations and comparisons.
  • Classes are blueprints for objects.
  • Objects are instances of classes.
  • Fields store object data.
  • Constructors initialize objects.
  • Methods perform tasks.
  • Interfaces define behaviors.
  • Packages organize Java applications.
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